
UMAI ! is a a 2vs2 battle that you play with controllers.
3D fast-paced couch game where as quirky sushi characters you battling in a traditional Japanese restaurant for the ultimate honor to be chosen and devoured by the diners! Fish ingredients, craft powerful makis, outsmart rivals, sink their ship and prove you're the most delicious dish on the menu !
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Concept Art
We have first an idea to make an umbrella as a shield to protect the boat but then screen japanese.
A fishing rod to collect ressources in the middle of the river.









Modeling
I have made the first version of the boat to give the shape of it and done a SUB-D version of one character to give the hight version that we may replicate.
I made the ingredients on the water : Salmon, Thuna, Tempura, Egg, Avocado with a core and without.
Those sames but cook for the makis that go on the top and down and with mixs


















Animations
I model the screen japanese shield, the fishing rod.
I had to do our own skeleton and skining with weight painting of the shield screen japanese and the fishing rod.
UI
The team made a concept art for the UI. He changes & adapts during the process because of the differents opinion between all the axes of the team but we end up to a conclusion between us.














I made all the UI you see, some aren't in the game because they were the first version of charaters selection.
---- Assets Marketing ----


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